The score at which the player or team will win the current map. This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time. Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed When checked, the speed at which players can run through levels is increased.
When enabled players will drop a health pack when killed Allows you to set a password for the server Set sv_privatepassword 'password_for_slots' Clients that require a password to join Name that will appear on the server browser
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